#Gaming
Target:
Behaviour Interactive
Region:
GLOBAL

In Dead by Daylight, many cosmetic items with hanging elements (capes, coats, skirts, ribbons) lack basic cloth physics. Instead of moving naturally, they appear glued to characters' legs or buttocks. Examples include "Hot Blood" (David King), "Online Extreme" (Feng Min), "Occult Reading" (Mikaela Reid), "Marie Renard's Outfit" (Kate Denson), "Concrete Sculpture" (Taurie Cain), most skirts for Feng Min and Vee Boonyasak, and others. A similar issue with Sable Ward's "Death of Roses" skin was fixed after player complaints. However, some skins that previously had physics (like Mikaela's "HF Story") lost them in an update. Other characters (Adam Francis, Trevor Belmont, Nea's "Graffiti Master") prove this can be solved easily. Players want visual harmony and respect for paid cosmetics.

We, the undersigned, call on Behaviour Interactive to fix the missing cloth physics on cosmetic items in Dead by Daylight — specifically capes, skirts, coats, and any hanging pieces that currently appear glued to character legs or buttocks.

Examples that need attention: "Hot Blood" (David King), "Online Extreme" (Feng Min), "Occult Reading" (Mikaela Reid), "Marie Renard's Outfit" (Kate Denson), "Concrete Sculpture" (Taurie Cain), most skirts (Feng Min, Vee Boonyasak, and others).

This is not a performance or balance request — it's about visual quality, immersion, and fairness for paid cosmetics. A similar issue on Sable Ward's "Death of Roses" was already fixed after player feedback, proving it's possible. We ask for the same attention to the rest of the affected skins.

Small details matter to your community. Please bring consistency and care to cosmetic physics.

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The Fix cosmetic physics in Dead by Daylight — stop gluing capes and skirts to character legs petition to Behaviour Interactive was written by Shadap Krisss and is in the category Gaming at GoPetition.